vid_sunxil.c */ // vid_sunxil.c -- uses X to setup windows and XIL to copy images (scaled as needed) // to screen #define _BSD #define BYTE_DEFINED 1 #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "quakedef.h" #include "d_local.h" #define MIN_WIDTH 320 #define MIN_HEIGHT 200 cvar_t _windowed_mouse = {"_windowed_mouse","0", true}; cvar_t m_filter = {"m_filter","0", true}; float old_windowed_mouse; // The following X property format is defined in Motif 1.1's // Xm/MwmUtils.h, but QUAKE should not depend on that header // file. Note: Motif 1.2 expanded this structure with // uninteresting fields (to QUAKE) so just stick with the // smaller Motif 1.1 structure. #define MWM_HINTS_DECORATIONS 2 typedef struct { long flags; long functions; long decorations; long input_mode; } MotifWmHints; #define MAX_COLUMN_SIZE 11 #define MAX_MODEDESCS (MAX_COLUMN_SIZE*3) typedef struct { int modenum; int iscur; char desc[256]; } modedesc_t; extern void M_Menu_Options_f (void); extern void M_Print (int cx, int cy, char *str); extern void M_PrintWhite (int cx, int cy, char *str); extern void M_DrawCharacter (int cx, int line, int num); extern void M_DrawTransPic (int x, int y, qpic_t *pic); extern void M_DrawPic (int x, int y, qpic_t *pic); extern int sb_updates; qboolean mouse_avail; int mouse_buttons=3; int mouse_oldbuttonstate; int mouse_buttonstate; float mouse_x, mouse_y; float old_mouse_x, old_mouse_y; int p_mouse_x; int p_mouse_y; typedef struct { int input; int output; } keymap_t; viddef_t vid; // global video state unsigned short d_8to16table[256]; int num_shades=32; int d_con_indirect = 0; int vid_buffersize; #define STD_EVENT_MASK \ ( \ StructureNotifyMask | \ KeyPressMask | \ KeyReleaseMask | \ ButtonPressMask | \ ButtonReleaseMask | \ ExposureMask | \ PointerMotionMask | \ FocusChangeMask \ ) int VGA_width, VGA_height, VGA_rowbytes, VGA_bufferrowbytes, VGA_planar; byte *VGA_pagebase; qboolean x_fullscreen = true; Display *x_disp = NULL; int x_screen, x_screen_width, x_screen_height; int x_center_width, x_center_height; int x_std_event_mask = STD_EVENT_MASK; Window x_win, x_root_win; qboolean x_focus = true; int global_dx, global_dy; static Colormap x_cmap; static GC x_gc; static Visual *x_vis; static XVisualInfo *x_visinfo; static Atom aHints = NULL; static Atom aWMDelete = NULL; static qboolean oktodraw = false; static qboolean X11_active = false; static int verbose=1; static byte current_palette[768]; cvar_t pixel_multiply = {"pixel_multiply", "2", true}; int current_pixel_multiply = 2; #define PM(a) (int)((current_pixel_multiply)?((a)*current_pixel_multiply):(a)) #define MP(a) (int)((current_pixel_multiply)?((a)/current_pixel_multiply):(a)) static int render_pipeline[2]; static XilSystemState state; static XilImage display_image = NULL; static XilImage quake_image = NULL; static int use_mt = 0; static int count_frames = 0; /* ================ D_BeginDirectRect ================ */ void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height) { // direct drawing of the "accessing disk" icon isn't supported under Nextstep } /* ================ D_EndDirectRect ================ */ void D_EndDirectRect (int x, int y, int width, int height) { // direct drawing of the "accessing disk" icon isnt supported under Nextstep } /* ================= VID_Gamma_f Keybinding command ================= */ byte vid_gamma[256]; void VID_Gamma_f (void) { float g, f, inf; int i; if (Cmd_Argc () == 2) { g = Q_atof (Cmd_Argv(1)); for (i=0 ; i<255 ; i++) { f = pow ((i+1)/256.0, g); inf = f*255 + 0.5; if (inf < 0) inf = 0; if (inf > 255) inf = 255; vid_gamma[i] = inf; } VID_SetPalette (current_palette); vid.recalc_refdef = 1; // force a surface cache flush } } qboolean CheckPixelMultiply (void) { int m; int w, h; XWindowAttributes wattr; XWindowChanges chg; unsigned int value_mask; int old_pixel; if ((m = (int)pixel_multiply.value) != current_pixel_multiply) { if (m < 1) m = 1; if (m > 4) m = 4; old_pixel = current_pixel_multiply; current_pixel_multiply = m; Cvar_SetValue("pixel_multiply", m); if(XGetWindowAttributes(x_disp, x_win, & wattr) == 0) return true; // ??? memset(&chg, 0, sizeof(chg)); chg.width = wattr.width/old_pixel * current_pixel_multiply; chg.height = wattr.height/old_pixel * current_pixel_multiply; if (chg.width < MIN_WIDTH*current_pixel_multiply) chg.width = MIN_WIDTH*current_pixel_multiply; if (chg.height < MIN_HEIGHT*current_pixel_multiply) chg.height = MIN_HEIGHT*current_pixel_multiply; XConfigureWindow(x_disp, x_win, CWWidth | CWHeight, &chg); vid.width = MP(wattr.width) & ~3; vid.height = MP(wattr.height); if (vid.width < 320) vid.width = 320; if (vid.height < 200) vid.height = 200; VID_ResetFramebuffer(); return true; } return false; } // ======================================================================== // Tragic death handler // ======================================================================== void TragicDeath(int signal_num) { //XAutoRepeatOn(x_disp); XCloseDisplay(x_disp); Sys_Error("This death brought to you by the number %d\n", signal_num); } // ======================================================================== // makes a null cursor // ======================================================================== static Cursor CreateNullCursor(Display *display, Window root) { Pixmap cursormask; XGCValues xgc; GC gc; XColor dummycolour; Cursor cursor; cursormask = XCreatePixmap(display, root, 1, 1, 1/*depth*/); xgc.function = GXclear; gc = XCreateGC(display, cursormask, GCFunction, &xgc); XFillRectangle(display, cursormask, gc, 0, 0, 1, 1); dummycolour.pixel = 0; dummycolour.red = 0; dummycolour.flags = 04; cursor = XCreatePixmapCursor(display, cursormask, cursormask, &dummycolour,&dummycolour, 0,0); XFreePixmap(display,cursormask); XFreeGC(display,gc); return cursor; } void VID_MenuDraw( void ) { qpic_t *p; char *ptr; int i, j, column, row, dup; char temp[100]; p = Draw_CachePic ("gfx/vidmodes.lmp"); M_DrawPic ( (320-p->width)/2, 4, p); M_Print (4*8, 36 + MAX_COLUMN_SIZE * 8 + 8, "Video mode switching unavailable"); M_Print (9*8, 36 + MAX_COLUMN_SIZE * 8 + 8*6, "Press any key..."); } void VID_MenuKey( int key ) { M_Menu_Options_f (); } // Called at startup to set up translation tables, takes 256 8 bit RGB values // the palette data will go away after the call, so it must be copied off if // the video driver will need it again byte surfcache[1024*1024]; // // VID_SetWindowTitle - set the window and icon titles // void VID_SetWindowTitle( Window win, char *pszName ) { XTextProperty textprop; XWMHints *wmHints; // Setup ICCCM properties textprop.value = (unsigned char *)pszName; textprop.encoding = XA_STRING; textprop.format = 8; textprop.nitems = strlen(pszName); wmHints = XAllocWMHints(); wmHints->initial_state = NormalState; wmHints->flags = StateHint; XSetWMProperties( x_disp, win, &textprop, &textprop, // Only put WM_COMMAND property on first window. com_argv, com_argc, NULL, NULL, NULL ); XFree( wmHints ); aWMDelete = XInternAtom( x_disp, "WM_DELETE_WINDOW", False ); XSetWMProtocols( x_disp, win, &aWMDelete, 1 ); } // // VID_FullScreen - open the window in full screen mode // qboolean VID_FullScreen( Window win ) { MotifWmHints hints; XWindowChanges changes; aHints = XInternAtom( x_disp, "_MOTIF_WM_HINTS", 0 ); if (aHints == None) { Con_Printf( "Could not intern X atom for _MOTIF_WM_HINTS." ); return( false ); } hints.flags = MWM_HINTS_DECORATIONS; hints.decorations = 0; // Absolutely no decorations. XChangeProperty( x_disp, win, aHints, aHints, 32, PropModeReplace, (unsigned char *)&hints, 4 ); changes.x = 0; changes.y = 0; changes.width = x_screen_width; changes.height = x_screen_height; changes.stack_mode = TopIf; XConfigureWindow( x_disp, win, CWX | CWY | CWWidth | CWHeight | CWStackMode, &changes); return( true ); } void VID_Init (unsigned char *palette) { int pnum, i; XVisualInfo template; int num_visuals; int template_mask; int w, h; int desired_width=320, desired_height=200; Cmd_AddCommand ("gamma", VID_Gamma_f); Cvar_RegisterVariable (&pixel_multiply); if (pipe(render_pipeline) < 0) Sys_Error("VID_Init: pipe"); for (i=0 ; i<256 ; i++) vid_gamma[i] = i; vid.width = 320; vid.height = 200; vid.aspect = 1.0; vid.numpages = 2; vid.colormap = host_colormap; vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048)); //vid.cbits = VID_CBITS; //vid.grades = VID_GRADES; srandom(getpid()); verbose = COM_CheckParm("-verbose"); count_frames = COM_CheckParm("-count_frames"); // // open the display // x_disp = XOpenDisplay(0); if (!x_disp) { if (getenv("DISPLAY")) Sys_Error("VID: Could not open display [%s]\n", getenv("DISPLAY")); else Sys_Error("VID: Could not open local display\n"); } x_screen = DefaultScreen( x_disp ); x_screen_width = WidthOfScreen( ScreenOfDisplay( x_disp, x_screen ) ); x_screen_height = HeightOfScreen( ScreenOfDisplay( x_disp, x_screen ) ); x_center_width = x_screen_width/2; x_center_height = x_screen_height/2; Con_Printf( "Using screen %d: %dx%d\n", x_screen, x_screen_width, x_screen_height ); x_root_win = DefaultRootWindow( x_disp); //XAutoRepeatOff(x_disp); // for debugging only if (verbose) XSynchronize(x_disp, True); // // check for command-line window size // if ((pnum=COM_CheckParm("-winsize"))) { if (pnum >= com_argc-2) Sys_Error("VID: -winsize \n"); desired_width = Q_atoi(com_argv[pnum+1]); desired_height = Q_atoi(com_argv[pnum+2]); if (desired_width < 1 || desired_height < 1) Sys_Error("VID: Bad window width/height\n"); } template_mask = VisualScreenMask; // make sure we get the right one template.screen = x_screen; // // specify a visual id // if ((pnum=COM_CheckParm("-visualid"))) { if (pnum >= com_argc-1) Sys_Error("VID: -visualid \n"); template.visualid = Q_atoi(com_argv[pnum+1]); template_mask |= VisualIDMask; } else { // If not specified, find an 8 bit visual since others don't work // template.depth = 8; // template_mask |= VisualDepthMask; int screen; screen = XDefaultScreen(x_disp); template.visualid = XVisualIDFromVisual(XDefaultVisual(x_disp, screen)); template_mask = VisualIDMask; } // // pick a visual- warn if more than one was available // x_visinfo = XGetVisualInfo(x_disp, template_mask, &template, &num_visuals); if (num_visuals > 1) { printf("Found more than one visual id at depth %d:\n", template.depth); for (i=0 ; ivisualid)); printf(" screen %d\n", x_visinfo->screen); printf(" red_mask 0x%x\n", (int)(x_visinfo->red_mask)); printf(" green_mask 0x%x\n", (int)(x_visinfo->green_mask)); printf(" blue_mask 0x%x\n", (int)(x_visinfo->blue_mask)); printf(" colormap_size %d\n", x_visinfo->colormap_size); printf(" bits_per_rgb %d\n", x_visinfo->bits_per_rgb); } x_vis = x_visinfo->visual; // // See if we're going to do pixel multiply // if (pixel_multiply.value < 1 || pixel_multiply.value > 4) Cvar_SetValue("pixel_multiply", 2); current_pixel_multiply = pixel_multiply.value; w = 320*current_pixel_multiply; // minimum width h = 200*current_pixel_multiply; // minimum height if (desired_width < w) desired_width = w; if (desired_height < h) desired_height = h; vid.width = MP(desired_width); vid.height = MP(desired_height); // // patch things up so game doesn't fail if window is too small // if (vid.width < 320) vid.width = 320; if (vid.height < 200) vid.height = 200; // // see if we're going to use threads // if(((sysconf(_SC_NPROCESSORS_ONLN) > 1) || COM_CheckParm("-mt")) && (COM_CheckParm("-no_mt") == 0)) { use_mt = 1; printf("VID: Using multiple threads!\n"); } // setup attributes for main window { int attribmask = CWEventMask | CWColormap | CWBorderPixel; XSetWindowAttributes attribs; Colormap tmpcmap; tmpcmap = XCreateColormap(x_disp, XRootWindow(x_disp, x_visinfo->screen), x_vis, AllocNone); attribs.event_mask = x_std_event_mask; attribs.border_pixel = 0; attribs.colormap = tmpcmap; // create the main window x_win = XCreateWindow( x_disp, XRootWindow(x_disp, x_visinfo->screen), 0, 0, // x, y desired_width, desired_height, 0, // borderwidth x_visinfo->depth, InputOutput, x_vis, attribmask, &attribs ); if (x_visinfo->class != TrueColor) XFreeColormap(x_disp, tmpcmap); } if (x_visinfo->depth == 8) { // create and upload the palette if (x_visinfo->class == PseudoColor) { x_cmap = XCreateColormap(x_disp, x_win, x_vis, AllocAll); VID_SetPalette(palette); XSetWindowColormap(x_disp, x_win, x_cmap); } } VID_SetWindowTitle( x_win, "Quake" ); // inviso cursor XDefineCursor(x_disp, x_win, CreateNullCursor(x_disp, x_win)); // create the GC { XGCValues xgcvalues; int valuemask = GCGraphicsExposures; xgcvalues.graphics_exposures = False; x_gc = XCreateGC(x_disp, x_win, valuemask, &xgcvalues ); } // map the window XMapWindow(x_disp, x_win); XSync(x_disp, True) ; /* wait for map */ // // wait for first exposure event // { XEvent event; do{ XNextEvent(x_disp, &event); if (event.type == Expose && !event.xexpose.count) oktodraw = true; } while (!oktodraw); } // // initialize XIL // state = xil_open(); if(state == NULL) { // // XIL's default error handler will print an error msg on stderr // Sys_Error("xil_open failed\n"); } X11_active = true; VID_ResetFramebuffer(); D_InitCaches (surfcache, sizeof(surfcache)); vid_menudrawfn = VID_MenuDraw; vid_menukeyfn = VID_MenuKey; } VID_ResetFramebuffer() { XilMemoryStorage storage; if (use_mt) { VID_ResetFramebuffer_MT(); return; } //printf("VID_ResetFramebuffer: vid.width %d, vid.height %d\n", vid.width, vid.height); xil_destroy(display_image); xil_destroy(quake_image); display_image = xil_create_from_window(state, x_disp, x_win); quake_image = xil_create(state, vid.width, vid.height, 1, XIL_BYTE); xil_export(quake_image); if (xil_get_memory_storage(quake_image, &storage) == FALSE) Sys_Error("xil_get_memory_storage"); xil_import(quake_image, TRUE); xil_export(quake_image); if (xil_get_memory_storage(quake_image, &storage) == FALSE) Sys_Error("xil_get_memory_storage"); vid.rowbytes = storage.byte.scanline_stride; vid.buffer = storage.byte.data; vid.conbuffer = vid.buffer; vid.conrowbytes = vid.rowbytes; vid.conwidth = vid.width; vid.conheight = vid.height; vid.maxwarpwidth = WARP_WIDTH; vid.maxwarpheight = WARP_HEIGHT; vid.recalc_refdef = 1; // force a surface cache flush free(d_pzbuffer); d_pzbuffer = malloc(PM(vid.width)*PM(vid.height)*sizeof(*d_pzbuffer)); //Hunk_HighAllocName(PM(vid.width)*PM(vid.height)*sizeof(*d_pzbuffer),"zbuff"); } VID_ResetFramebuffer_MT() { XilMemoryStorage storage; XilImage drain_renderpipeline(); XilImage old_display_image; void * update_thread(); printf("VID_ResetFramebuffer: vid.width %d, vid.height %d\n", vid.width, vid.height); old_display_image = display_image; display_image = xil_create_from_window(state, x_disp, x_win); if (quake_image == NULL) if (thr_create(NULL, NULL, update_thread, NULL, THR_NEW_LWP, NULL) != 0) Sys_Error("VID: thr_create"); quake_image = drain_renderpipeline(quake_image); xil_destroy(old_display_image); free(d_pzbuffer); d_pzbuffer = malloc(PM(vid.width)*PM(vid.height)*sizeof(*d_pzbuffer)); } void VID_ShiftPalette(unsigned char *p) { VID_SetPalette(p); } void VID_SetPalette(unsigned char *palette) { int i; XColor colors[256]; if (x_visinfo->class == PseudoColor && x_visinfo->depth == 8) { if (palette != current_palette) memcpy(current_palette, palette, 768); for (i=0 ; i<256 ; i++) { colors[i].pixel = i; colors[i].flags = DoRed|DoGreen|DoBlue; colors[i].red = vid_gamma[palette[i*3]] * 257; colors[i].green = vid_gamma[palette[i*3+1]] * 257; colors[i].blue = vid_gamma[palette[i*3+2]] * 257; } XStoreColors(x_disp, x_cmap, colors, 256); } } // Called at shutdown void VID_Shutdown (void) { X11_active = false; Con_Printf("VID_Shutdown\n"); //XAutoRepeatOn(x_disp); xil_destroy(display_image); xil_destroy(quake_image); display_image = NULL; quake_image = NULL; XCloseDisplay(x_disp); } int XLateKey(XKeyEvent *ev) { int key; char buf[64]; KeySym keysym; XLookupString(ev, buf, sizeof buf, &keysym, 0); switch(keysym) { case XK_Page_Up: key = K_PGUP; break; case XK_Page_Down: key = K_PGDN; break; case XK_Home: key = K_HOME; break; case XK_End: key = K_END; break; case XK_Left: key = K_LEFTARROW; break; case XK_Right: key = K_RIGHTARROW; break; case XK_Down: key = K_DOWNARROW; break; case XK_Up: key = K_UPARROW; break; case XK_Escape: key = K_ESCAPE; break; case XK_Return: key = K_ENTER; break; case XK_Tab: key = K_TAB; break; case XK_Help: case XK_F1: key = K_F1; break; case XK_F2: key = K_F2; break; case XK_F3: key = K_F3; break; case XK_F4: key = K_F4; break; case XK_F5: key = K_F5; break; case XK_F6: key = K_F6; break; case XK_F7: key = K_F7; break; case XK_F8: key = K_F8; break; case XK_F9: key = K_F9; break; case XK_F10: key = K_F10; break; case XK_F11: key = K_F11; break; case XK_F12: key = K_F12; break; case XK_BackSpace: case XK_Delete: key = K_BACKSPACE; break; case XK_Pause: key = K_PAUSE; break; case XK_Shift_L: case XK_Shift_R: key = K_SHIFT; break; case XK_Control_L: case XK_Control_R: key = K_CTRL; break; case XK_Alt_L: case XK_Meta_L: case XK_Alt_R: case XK_Meta_R: key = K_ALT; break; // various other keys on the keyboard case XK_F27: key = K_HOME; break; case XK_F29: key = K_PGUP; break; case XK_F33: key = K_END; break; case XK_F35: key = K_PGDN; break; case XK_Insert: case XK_KP_Insert: key = K_INS; break; case XK_F24: key = '-'; break; case XK_KP_Add: key = '+'; break; case XK_KP_Subtract: key = '-'; break; case XK_F25: key = '/'; break; case XK_F26: key = '*'; break; default: key = (unsigned char)*buf; break; } return key; } struct { int key; int down; } keyq[64]; int keyq_head=0; int keyq_tail=0; int config_notify=0; int config_notify_width; int config_notify_height; void GetEvent(void) { XEvent x_event; int b; XNextEvent(x_disp, &x_event); switch(x_event.type) { case KeyPress: Key_Event(XLateKey(&x_event.xkey), true); break; case KeyRelease: Key_Event(XLateKey(&x_event.xkey), false); break; case MotionNotify: if (_windowed_mouse.value) { mouse_x = (float) ((int)x_event.xmotion.x - (int)(vid.width/2)); mouse_y = (float) ((int)x_event.xmotion.y - (int)(vid.height/2)); //printf("m: x=%d,y=%d, mx=%3.2f,my=%3.2f\n", // x_event.xmotion.x, x_event.xmotion.y, mouse_x, mouse_y); /* move the mouse to the window center again */ XSelectInput( x_disp, x_win, x_std_event_mask & ~PointerMotionMask ); XWarpPointer(x_disp,None,x_win,0,0,0,0, (vid.width/2),(vid.height/2)); XSelectInput( x_disp, x_win, x_std_event_mask ); } else { mouse_x = (float) (x_event.xmotion.x-p_mouse_x); mouse_y = (float) (x_event.xmotion.y-p_mouse_y); p_mouse_x=x_event.xmotion.x; p_mouse_y=x_event.xmotion.y; } break; case ButtonPress: b=-1; if (x_event.xbutton.button == 1) b = 0; else if (x_event.xbutton.button == 2) b = 2; else if (x_event.xbutton.button == 3) b = 1; if (b>=0) mouse_buttonstate |= 1<=0) mouse_buttonstate &= ~(1<pnext; } } void VID_Update_MT (vrect_t *rects) { XilImage sched_update(); // if the window changes dimension, skip this frame if (config_notify) { int w, h; XWindowChanges chg; unsigned int value_mask; w = 320*current_pixel_multiply; // minimum width h = 200*current_pixel_multiply; // minimum height if (config_notify_width < w || config_notify_height < h) { // We must resize the window memset(&chg, 0, sizeof(chg)); value_mask = 0; if (config_notify_width < w) { config_notify_width = chg.width = w; value_mask |= CWWidth; } if (config_notify_height < h) { config_notify_height = chg.height = h; value_mask |= CWHeight; } if (value_mask) XConfigureWindow(x_disp, x_win, value_mask, &chg); } config_notify = 0; vid.width = MP(config_notify_width) & ~3; vid.height = MP(config_notify_height); if (vid.width < 320) vid.width = 320; if (vid.height < 200) vid.height = 200; VID_ResetFramebuffer_MT(); return; } // if pixel multiply changed, skip this frame if (CheckPixelMultiply()) return; quake_image = sched_update(quake_image); } XilImage drain_renderpipeline(XilImage old) { XilImage new; XilMemoryStorage storage; if (old) if (read(render_pipeline[1], &new, sizeof(new)) != sizeof (new)) { Sys_Error("drain_renderpipeline: read"); xil_destroy(new); } xil_destroy(old); new = xil_create(state, vid.width, vid.height, 1, XIL_BYTE); if (write(render_pipeline[0], &new, sizeof (new)) != sizeof(new)) Sys_Error("drain_renderpipeline: write"); new = xil_create(state, vid.width, vid.height, 1, XIL_BYTE); xil_export(new); if (xil_get_memory_storage(new, &storage) == FALSE) Sys_Error("xil_get_memory_storage"); vid.rowbytes = storage.byte.scanline_stride; vid.buffer = storage.byte.data; vid.conbuffer = vid.buffer; vid.conrowbytes = vid.rowbytes; vid.conwidth = vid.width; vid.conheight = vid.height; vid.maxwarpwidth = WARP_WIDTH; vid.maxwarpheight = WARP_HEIGHT; vid.recalc_refdef = 1; // force a surface cache flush return(new); } XilImage sched_update(XilImage image) { XilImage new; XilMemoryStorage storage; if (write(render_pipeline[1], &image, sizeof(image)) != sizeof (image)) Sys_Error("sched_update:write"); if (read(render_pipeline[1], &new, sizeof(new)) != sizeof (new)) Sys_Error("sched_update:read"); xil_export(new); if (xil_get_memory_storage(new, &storage) == FALSE) Sys_Error("xil_get_memory_storage"); vid.buffer = storage.byte.data; vid.conbuffer = vid.buffer; return (new); } void *update_thread() { XilImage image; if (!X11_active) return; while (read(render_pipeline[0], &image, sizeof (image)) == sizeof(image)) { xil_import(image, TRUE); // let xil control the image if (!display_image) return; if (current_pixel_multiply < 2) xil_copy(image, display_image); else xil_scale(image, display_image, "nearest", (float)current_pixel_multiply, (float)current_pixel_multiply); if (write(render_pipeline[0], &image, sizeof (image)) != sizeof(image)) Sys_Error("update_thread: write"); } } static int dither; void VID_DitherOn(void) { if (dither == 0) { vid.recalc_refdef = 1; dither = 1; } } void VID_DitherOff(void) { if (dither) { vid.recalc_refdef = 1; dither = 0; } } void VID_SetDefaultMode( void ) { } int I_OpenWindow(void) { return 0; } void I_EraseWindow(int window) { } void I_DrawCircle(int window, int x, int y, int r) { } void I_DisplayWindow(int window) { } void Sys_SendKeyEvents(void) { // get events from x server if (x_disp) { while (XPending(x_disp)) GetEvent(); while (keyq_head != keyq_tail) { Key_Event(keyq[keyq_tail].key, keyq[keyq_tail].down); keyq_tail = (keyq_tail + 1) & 63; } } } void IN_Init (void) { Cvar_RegisterVariable (&_windowed_mouse); Cvar_RegisterVariable (&m_filter); if ( COM_CheckParm ("-nomouse") ) return; mouse_x = mouse_y = 0.0; mouse_avail = 1; } void IN_Shutdown (void) { mouse_avail = 0; } void IN_Commands (void) { int i; if (!mouse_avail) return; for (i=0 ; isidemove += m_side.value * mouse_x; else cl.viewangles[YAW] -= m_yaw.value * mouse_x; if (in_mlook.state & 1) V_StopPitchDrift (); if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) { cl.viewangles[PITCH] += m_pitch.value * mouse_y; if (cl.viewangles[PITCH] > 80) cl.viewangles[PITCH] = 80; if (cl.viewangles[PITCH] < -70) cl.viewangles[PITCH] = -70; } else { if ((in_strafe.state & 1) && noclip_anglehack) cmd->upmove -= m_forward.value * mouse_y; else cmd->forwardmove -= m_forward.value * mouse_y; } mouse_x = mouse_y = 0.0; } //void VID_UnlockBuffer(void) { } //void VID_LockBuffer(void) { }