makefile.solaris # # Quake Makefile for Solaris # # Nov '97 by Zoid # # ELF only # VERSION=1.09 ifneq (,$(findstring i86pc,$(shell uname -m))) ARCH=i386 else ARCH=sparc endif MOUNT_DIR=/grog/Projects/WinQuake BUILD_DEBUG_DIR=debug$(ARCH) BUILD_RELEASE_DIR=release$(ARCH) CC=gcc BASE_CFLAGS=-I/usr/openwin/include RELEASE_CFLAGS=$(BASE_CFLAGS) -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations DEBUG_CFLAGS=$(BASE_CFLAGS) -g LDFLAGS=-R /usr/openwin/lib -L /usr/openwin/lib -lm -lX11 -lXext -lsocket -lnsl -lthread -ldl XIL_LDFLAGS=-L /opt/SUNWits/Graphics-sw/xil/lib -R /opt/SUNWits/Graphics-sw/xil/lib:/usr/openwin/lib -L /usr/openwin/lib -lm -lxil -lX11 -lXext -lsocket -lnsl -lthread -ldl DO_CC=$(CC) $(CFLAGS) -o $@ -c $< DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $< ############################################################################# # SETUP AND BUILD ############################################################################# TARGETS=$(BUILDDIR)/quake.sw $(BUILDDIR)/quake.xil build_debug: @-mkdir $(BUILD_DEBUG_DIR) $(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)" build_release: @-mkdir $(BUILD_RELEASE_DIR) $(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(RELEASE_CFLAGS)" all: build_debug build_release targets: $(TARGETS) ############################################################################# # CLIENT/SERVER ############################################################################# QUAKE_OBJS= \ $(BUILDDIR)/chase.o \ $(BUILDDIR)/cl_demo.o \ $(BUILDDIR)/cl_input.o \ $(BUILDDIR)/cl_main.o \ $(BUILDDIR)/cl_parse.o \ $(BUILDDIR)/cl_tent.o \ $(BUILDDIR)/cmd.o \ $(BUILDDIR)/common.o \ $(BUILDDIR)/console.o \ $(BUILDDIR)/crc.o \ $(BUILDDIR)/cvar.o \ $(BUILDDIR)/draw.o \ $(BUILDDIR)/d_edge.o \ $(BUILDDIR)/d_fill.o \ $(BUILDDIR)/d_init.o \ $(BUILDDIR)/d_modech.o \ $(BUILDDIR)/d_part.o \ $(BUILDDIR)/d_polyse.o \ $(BUILDDIR)/d_scan.o \ $(BUILDDIR)/d_sky.o \ $(BUILDDIR)/d_sprite.o \ $(BUILDDIR)/d_surf.o \ $(BUILDDIR)/d_vars.o \ $(BUILDDIR)/d_zpoint.o \ $(BUILDDIR)/host.o \ $(BUILDDIR)/host_cmd.o \ $(BUILDDIR)/keys.o \ $(BUILDDIR)/menu.o \ $(BUILDDIR)/mathlib.o \ $(BUILDDIR)/model.o \ $(BUILDDIR)/nonintel.o \ $(BUILDDIR)/pr_cmds.o \ $(BUILDDIR)/pr_edict.o \ $(BUILDDIR)/pr_exec.o \ $(BUILDDIR)/r_aclip.o \ $(BUILDDIR)/r_alias.o \ $(BUILDDIR)/r_bsp.o \ $(BUILDDIR)/r_light.o \ $(BUILDDIR)/r_draw.o \ $(BUILDDIR)/r_efrag.o \ $(BUILDDIR)/r_edge.o \ $(BUILDDIR)/r_misc.o \ $(BUILDDIR)/r_main.o \ $(BUILDDIR)/r_sky.o \ $(BUILDDIR)/r_sprite.o \ $(BUILDDIR)/r_surf.o \ $(BUILDDIR)/r_part.o \ $(BUILDDIR)/r_vars.o \ $(BUILDDIR)/screen.o \ $(BUILDDIR)/sbar.o \ $(BUILDDIR)/sv_main.o \ $(BUILDDIR)/sv_phys.o \ $(BUILDDIR)/sv_move.o \ $(BUILDDIR)/sv_user.o \ $(BUILDDIR)/zone.o \ $(BUILDDIR)/view.o \ $(BUILDDIR)/wad.o \ $(BUILDDIR)/world.o \ $(BUILDDIR)/cd_null.o \ $(BUILDDIR)/snd_dma.o \ $(BUILDDIR)/snd_mix.o \ $(BUILDDIR)/snd_mem.o \ $(BUILDDIR)/net_dgrm.o \ $(BUILDDIR)/net_loop.o \ $(BUILDDIR)/net_main.o \ $(BUILDDIR)/net_vcr.o \ $(BUILDDIR)/net_udp.o \ $(BUILDDIR)/net_bsd.o \ $(BUILDDIR)/sys_sun.o \ $(BUILDDIR)/snd_sun.o QUAKE_AS_OBJS= \ $(BUILDDIR)/d_copy.o \ $(BUILDDIR)/d_draw.o \ $(BUILDDIR)/d_draw16.o \ $(BUILDDIR)/d_parta.o \ $(BUILDDIR)/d_polysa.o \ $(BUILDDIR)/d_scana.o \ $(BUILDDIR)/d_spr8.o \ $(BUILDDIR)/d_varsa.o \ $(BUILDDIR)/math.o \ $(BUILDDIR)/r_aliasa.o \ $(BUILDDIR)/r_drawa.o \ $(BUILDDIR)/r_edgea.o \ $(BUILDDIR)/r_varsa.o \ $(BUILDDIR)/surf16.o \ $(BUILDDIR)/surf8.o \ $(BUILDDIR)/worlda.o \ $(BUILDDIR)/r_aclipa.o \ $(BUILDDIR)/snd_mixa.o \ $(BUILDDIR)/sys_dosa.o QUAKE_X_OBJS = $(BUILDDIR)/vid_sunx.o QUAKE_XIL_OBJS = $(BUILDDIR)/vid_sunxil.o ifeq ($(ARCH),i386) $(BUILDDIR)/quake.sw : $(QUAKE_OBJS) $(QUAKE_AS_OBJS) $(QUAKE_X_OBJS) $(CC) -o $(@) $(QUAKE_OBJS) $(QUAKE_AS_OBJS) $(QUAKE_X_OBJS) $(LDFLAGS) $(BUILDDIR)/quake.xil: $(QUAKE_OBJS) $(QUAKE_AS_OBJS) $(QUAKE_XIL_OBJS) $(CC) -o $(@) $(QUAKE_OBJS) $(QUAKE_AS_OBJS) $(QUAKE_XIL_OBJS) $(XIL_LDFLAGS) else $(BUILDDIR)/quake.sw : $(QUAKE_OBJS) $(QUAKE_X_OBJS) $(CC) -o $(@) $(QUAKE_OBJS) $(QUAKE_X_OBJS) $(LDFLAGS) $(BUILDDIR)/quake.xil: $(QUAKE_OBJS) $(QUAKE_XIL_OBJS) $(CC) -o $(@) $(QUAKE_OBJS) $(QUAKE_XIL_OBJS) $(XIL_LDFLAGS) endif ## $(BUILDDIR)/chase.o : $(MOUNT_DIR)/chase.c $(DO_CC) $(BUILDDIR)/cl_demo.o : $(MOUNT_DIR)/cl_demo.c $(DO_CC) $(BUILDDIR)/cl_input.o : $(MOUNT_DIR)/cl_input.c $(DO_CC) $(BUILDDIR)/cl_main.o : $(MOUNT_DIR)/cl_main.c $(DO_CC) $(BUILDDIR)/cl_parse.o : $(MOUNT_DIR)/cl_parse.c $(DO_CC) $(BUILDDIR)/cl_tent.o : $(MOUNT_DIR)/cl_tent.c $(DO_CC) $(BUILDDIR)/cmd.o : $(MOUNT_DIR)/cmd.c $(DO_CC) $(BUILDDIR)/common.o : $(MOUNT_DIR)/common.c $(DO_CC) $(BUILDDIR)/console.o : $(MOUNT_DIR)/console.c $(DO_CC) $(BUILDDIR)/crc.o : $(MOUNT_DIR)/crc.c $(DO_CC) $(BUILDDIR)/cvar.o : $(MOUNT_DIR)/cvar.c $(DO_CC) $(BUILDDIR)/draw.o : $(MOUNT_DIR)/draw.c $(DO_CC) $(BUILDDIR)/d_edge.o : $(MOUNT_DIR)/d_edge.c $(DO_CC) $(BUILDDIR)/d_fill.o : $(MOUNT_DIR)/d_fill.c $(DO_CC) $(BUILDDIR)/d_init.o : $(MOUNT_DIR)/d_init.c $(DO_CC) $(BUILDDIR)/d_modech.o : $(MOUNT_DIR)/d_modech.c $(DO_CC) $(BUILDDIR)/d_part.o : $(MOUNT_DIR)/d_part.c $(DO_CC) $(BUILDDIR)/d_polyse.o : $(MOUNT_DIR)/d_polyse.c $(DO_CC) $(BUILDDIR)/d_scan.o : $(MOUNT_DIR)/d_scan.c $(DO_CC) $(BUILDDIR)/d_sky.o : $(MOUNT_DIR)/d_sky.c $(DO_CC) $(BUILDDIR)/d_sprite.o : $(MOUNT_DIR)/d_sprite.c $(DO_CC) $(BUILDDIR)/d_surf.o : $(MOUNT_DIR)/d_surf.c $(DO_CC) $(BUILDDIR)/d_vars.o : $(MOUNT_DIR)/d_vars.c $(DO_CC) $(BUILDDIR)/d_zpoint.o : $(MOUNT_DIR)/d_zpoint.c $(DO_CC) $(BUILDDIR)/host.o : $(MOUNT_DIR)/host.c $(DO_CC) $(BUILDDIR)/host_cmd.o : $(MOUNT_DIR)/host_cmd.c $(DO_CC) $(BUILDDIR)/keys.o : $(MOUNT_DIR)/keys.c $(DO_CC) $(BUILDDIR)/menu.o : $(MOUNT_DIR)/menu.c $(DO_CC) $(BUILDDIR)/mathlib.o : $(MOUNT_DIR)/mathlib.c $(DO_CC) $(BUILDDIR)/model.o : $(MOUNT_DIR)/model.c $(DO_CC) $(BUILDDIR)/nonintel.o : $(MOUNT_DIR)/nonintel.c $(DO_CC) $(BUILDDIR)/pr_cmds.o : $(MOUNT_DIR)/pr_cmds.c $(DO_CC) $(BUILDDIR)/pr_edict.o : $(MOUNT_DIR)/pr_edict.c $(DO_CC) $(BUILDDIR)/pr_exec.o : $(MOUNT_DIR)/pr_exec.c $(DO_CC) $(BUILDDIR)/r_aclip.o : $(MOUNT_DIR)/r_aclip.c $(DO_CC) $(BUILDDIR)/r_alias.o : $(MOUNT_DIR)/r_alias.c $(DO_CC) $(BUILDDIR)/r_bsp.o : $(MOUNT_DIR)/r_bsp.c $(DO_CC) $(BUILDDIR)/r_light.o : $(MOUNT_DIR)/r_light.c $(DO_CC) $(BUILDDIR)/r_draw.o : $(MOUNT_DIR)/r_draw.c $(DO_CC) $(BUILDDIR)/r_efrag.o : $(MOUNT_DIR)/r_efrag.c $(DO_CC) $(BUILDDIR)/r_edge.o : $(MOUNT_DIR)/r_edge.c $(DO_CC) $(BUILDDIR)/r_misc.o : $(MOUNT_DIR)/r_misc.c $(DO_CC) $(BUILDDIR)/r_main.o : $(MOUNT_DIR)/r_main.c $(DO_CC) $(BUILDDIR)/r_sky.o : $(MOUNT_DIR)/r_sky.c $(DO_CC) $(BUILDDIR)/r_sprite.o : $(MOUNT_DIR)/r_sprite.c $(DO_CC) $(BUILDDIR)/r_surf.o : $(MOUNT_DIR)/r_surf.c $(DO_CC) $(BUILDDIR)/r_part.o : $(MOUNT_DIR)/r_part.c $(DO_CC) $(BUILDDIR)/r_vars.o : $(MOUNT_DIR)/r_vars.c $(DO_CC) $(BUILDDIR)/screen.o : $(MOUNT_DIR)/screen.c $(DO_CC) $(BUILDDIR)/sbar.o : $(MOUNT_DIR)/sbar.c $(DO_CC) $(BUILDDIR)/sv_main.o : $(MOUNT_DIR)/sv_main.c $(DO_CC) $(BUILDDIR)/sv_phys.o : $(MOUNT_DIR)/sv_phys.c $(DO_CC) $(BUILDDIR)/sv_move.o : $(MOUNT_DIR)/sv_move.c $(DO_CC) $(BUILDDIR)/sv_user.o : $(MOUNT_DIR)/sv_user.c $(DO_CC) $(BUILDDIR)/zone.o : $(MOUNT_DIR)/zone.c $(DO_CC) $(BUILDDIR)/view.o : $(MOUNT_DIR)/view.c $(DO_CC) $(BUILDDIR)/wad.o : $(MOUNT_DIR)/wad.c $(DO_CC) $(BUILDDIR)/world.o : $(MOUNT_DIR)/world.c $(DO_CC) $(BUILDDIR)/cd_null.o : $(MOUNT_DIR)/cd_null.c $(DO_CC) $(BUILDDIR)/snd_dma.o : $(MOUNT_DIR)/snd_dma.c $(DO_CC) $(BUILDDIR)/snd_mix.o : $(MOUNT_DIR)/snd_mix.c $(DO_CC) $(BUILDDIR)/snd_mem.o : $(MOUNT_DIR)/snd_mem.c $(DO_CC) $(BUILDDIR)/net_dgrm.o : $(MOUNT_DIR)/net_dgrm.c $(DO_CC) $(BUILDDIR)/net_loop.o : $(MOUNT_DIR)/net_loop.c $(DO_CC) $(BUILDDIR)/net_main.o : $(MOUNT_DIR)/net_main.c $(DO_CC) $(BUILDDIR)/net_vcr.o : $(MOUNT_DIR)/net_vcr.c $(DO_CC) $(BUILDDIR)/net_udp.o : $(MOUNT_DIR)/net_udp.c $(DO_CC) $(BUILDDIR)/net_bsd.o : $(MOUNT_DIR)/net_bsd.c $(DO_CC) $(BUILDDIR)/sys_sun.o : $(MOUNT_DIR)/sys_sun.c $(DO_CC) $(BUILDDIR)/snd_sun.o : $(MOUNT_DIR)/snd_sun.c $(DO_CC) $(BUILDDIR)/in_sun.o : $(MOUNT_DIR)/in_sun.c $(DO_CC) $(BUILDDIR)/vid_sunx.o : $(MOUNT_DIR)/vid_sunx.c $(DO_CC) $(BUILDDIR)/vid_sunxil.o : $(MOUNT_DIR)/vid_sunxil.c $(DO_CC) ##### $(BUILDDIR)/d_copy.o : $(MOUNT_DIR)/d_copy.s $(DO_AS) $(BUILDDIR)/d_draw.o : $(MOUNT_DIR)/d_draw.s $(DO_AS) $(BUILDDIR)/d_draw16.o : $(MOUNT_DIR)/d_draw16.s $(DO_AS) $(BUILDDIR)/d_parta.o : $(MOUNT_DIR)/d_parta.s $(DO_AS) $(BUILDDIR)/d_polysa.o : $(MOUNT_DIR)/d_polysa.s $(DO_AS) $(BUILDDIR)/d_scana.o : $(MOUNT_DIR)/d_scana.s $(DO_AS) $(BUILDDIR)/d_spr8.o : $(MOUNT_DIR)/d_spr8.s $(DO_AS) $(BUILDDIR)/d_varsa.o : $(MOUNT_DIR)/d_varsa.s $(DO_AS) $(BUILDDIR)/math.o : $(MOUNT_DIR)/math.s $(DO_AS) $(BUILDDIR)/r_aliasa.o : $(MOUNT_DIR)/r_aliasa.s $(DO_AS) $(BUILDDIR)/r_drawa.o : $(MOUNT_DIR)/r_drawa.s $(DO_AS) $(BUILDDIR)/r_edgea.o : $(MOUNT_DIR)/r_edgea.s $(DO_AS) $(BUILDDIR)/r_varsa.o : $(MOUNT_DIR)/r_varsa.s $(DO_AS) $(BUILDDIR)/surf16.o : $(MOUNT_DIR)/surf16.s $(DO_AS) $(BUILDDIR)/surf8.o : $(MOUNT_DIR)/surf8.s $(DO_AS) $(BUILDDIR)/worlda.o : $(MOUNT_DIR)/worlda.s $(DO_AS) $(BUILDDIR)/r_aclipa.o : $(MOUNT_DIR)/r_aclipa.s $(DO_AS) $(BUILDDIR)/snd_mixa.o : $(MOUNT_DIR)/snd_mixa.s $(DO_AS) $(BUILDDIR)/sys_dosa.o : $(MOUNT_DIR)/sys_dosa.s $(DO_AS) ############################################################################# # TAR ############################################################################# # Make RPMs. You need to be root to make this work RPMDIR = /var/tmp/quake-$(VERSION) tar: if [ ! -d archives ];then mkdir archives;fi $(MAKE) copyfiles COPYDIR=$(RPMDIR) cd $(RPMDIR); tar cvf q2ded-$(VERSION)-$(ARCH)-sun-solaris2.5.1.tar * cd $(RPMDIR); compress q2ded-$(VERSION)-$(ARCH)-sun-solaris2.5.1.tar mv $(RPMDIR)/*.tar.Z archives/. rm -rf $(RPMDIR) copyfiles: -mkdirhier $(COPYDIR) cp $(BUILD_RELEASE_DIR)/quake.sw $(COPYDIR) cp $(BUILD_RELEASE_DIR)/quake.xil $(COPYDIR) strip $(COPYDIR)/quake strip $(COPYDIR)/quake.xil cp $(MOUNT_DIR)/README.Solaris $(COPYDIR)/README.Solaris ############################################################################# # MISC ############################################################################# clean: clean-debug clean-release clean-debug: $(MAKE) clean2 BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS)" clean-release: $(MAKE) clean2 BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(DEBUG_CFLAGS)" clean2: -rm -f $(QUAKE_OBJS) $(QUAKE_X_OBJS) $(QUAKE_XIL_OBJS)