//... $spritename s_explod $type vp_parallel $load /raid/UNTITLED-GAME/ug/gfx/sprites/explod03.lbm $frame 24 24 56 56 $frame 120 24 56 56 $frame 216 24 56 56 $frame 24 88 56 56 $frame 120 88 56 56 $frame 216 88 56 56 $spritename s_bubble $type vp_parallel $load /raid/UNTITLED-GAME/ug/gfx/sprites/bubble.lbm $frame 16 16 16 16 $frame 40 16 16 16 $spritename s_light $type vp_parallel $load /raid/UNTITLED-GAME/ug/gfx/sprites/light.lbm $frame 104 32 32 32